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JUDY HOPPS
lvl
27
3
7
JUDY HOPPS

Power: 200

HERO; OFFENSE; DOWNTOWN; ZOOTOPIA; DOWNTOWN HERO

Offense:
310
Defense:
60
Health:
2,193
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

ZPD Trained
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain a Shield worth 15% of the damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Shield amount.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 310 damage to target opponent.
Deal up to 310 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 465 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 465 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Deal up to 620 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Paying Your Dues
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Haste for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 minimum chain amount.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 628 damage to target opponent. Chain to 1 - 3 targets.
Deal up to 628 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 942 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 942 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 1,256 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Donut Break
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% Speed Meter increase for each opponent inflicted with Slow.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 304 damage to all opponents.
Deal up to 304 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 455 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 455 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Deal up to 607 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Ticketable Offense
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
20% chance for this character to perform a Spinning Kick against opponents who apply Harmful effects.
Requires Gear Tier 7
100
55
20
19,500
Level 3
+4% Dodge chance.
Requires Gear Tier 8
150
75
40
92,500
Level 4
Guaranteed to inflict Stun.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+4% Dodge chance.
Requires Gear Tier 10
150
125
80
210,000
50
Downtown Hero teammates gain 8% Evasion.
Downtown Hero teammates gain 8% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 194 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 194 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 194 damage. Inflict Stun for 1 turn.
Downtown Hero teammates gain 16% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 194 damage. Inflict Stun for 1 turn.
Full Gear List
2,561,000
4
20
4
20
12
60
4
20
105
440
105
315
105
105
140
315
105
30
50
50
150
50
600
450
1,200
150
310
245
115
100
80
60
120
60
60
600
500
1,120
270
225
495
270
120
350
300
725
150
150
250
150
130
20
20
Gear Tier 4
10,500
4
20
4
20
12
60
4
20
Gear Tier 5
14,000
15
60
15
45
15
Gear Tier 6
59,500
30
140
35
30
70
90
105
30
35
30
Gear Tier 7
125,000
60
240
70
50
60
70
50
180
210
150
60
70
50
Gear Tier 8
700,000
200
150
700
150
150
145
35
100
40
40
40
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
40
40
135
90
80
270
40
135
120
20
20
20
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
150
150
60
40
135
135
250
80
225
150
40
135
130
20
20
20